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Building apps is getting faster; however getting requirements right is a challenge and is costly if not done properly. Agile methods are widely used to get a quick delivery, building incremental releases with a focus on the value of each release.
The associated work practices give way to more fluid approaches to design and build, which run the risk of stakeholders not understanding why things are being done in certain orders of priority.
Visual thinking processes and ThinkingWalls help in this space. They help people in their communication and understanding as they work together sharing requirements and the development approach.
Working in a physical team space people are less inclined to just focus on their bit without having any understanding of where their bit fits into the greater scheme of things.
Of course, organisations do not all work in the same way, they may use the same labels, like Agile, Lean, Waterfall etc. but in practice they are not following a standard set of steps. What they do all have in common is the use of notation to explain meaning, they are all using a visual language of some sort.
So they all benefit from Visual thinking tools for noting the ideas, the requirements, the design and collaborative process to both enable input from all participants and to arrive at a common
understanding of the output – what is being done and by whom.
Examples of where best to apply these to Agile methods are:
Each canvas moves to a digital document once the creative thinking is complete. So enabling everyone to have a record of how the plan was created. This provides an audit trail for both the plan and the thinking behind the plan.
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